#include <MyGUI_ITexture.h>
Definition at line 26 of file MyGUI_ITexture.h.
virtual MyGUI::ITexture::~ITexture |
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inlinevirtual |
virtual void MyGUI::ITexture::destroy |
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pure virtual |
virtual int MyGUI::ITexture::getHeight |
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pure virtual |
virtual const std::string& MyGUI::ITexture::getName |
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const |
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pure virtual |
virtual size_t MyGUI::ITexture::getNumElemBytes |
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pure virtual |
virtual int MyGUI::ITexture::getWidth |
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pure virtual |
virtual bool MyGUI::ITexture::isLocked |
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pure virtual |
virtual void MyGUI::ITexture::loadFromFile |
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const std::string & |
_filename | ) |
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pure virtual |
virtual void MyGUI::ITexture::saveToFile |
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const std::string & |
_filename | ) |
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pure virtual |
virtual void MyGUI::ITexture::unlock |
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pure virtual |
The documentation for this class was generated from the following file: