MyGUI  3.2.1
MyGUI_ResourceLayout.cpp
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1 /*
2  * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3  * Distributed under the MIT License
4  * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5  */
6 
7 #include "MyGUI_Precompiled.h"
8 #include "MyGUI_ResourceLayout.h"
9 #include "MyGUI_CoordConverter.h"
10 #include "MyGUI_RenderManager.h"
12 #include "MyGUI_LayoutManager.h"
13 #include "MyGUI_Widget.h"
14 #include "MyGUI_Gui.h"
15 
16 namespace MyGUI
17 {
18 
20  {
21  }
22 
23  ResourceLayout::ResourceLayout(xml::ElementPtr _node, const std::string& _fileName)
24  {
25  // FIXME hardcoded version
26  deserialization(_node, Version(1, 0, 0));
27  mResourceName = _fileName;
28  }
29 
31  {
32  Base::deserialization(_node, _version);
33 
34  mLayoutData.clear();
35 
37  while (widget.next("Widget"))
38  mLayoutData.push_back(parseWidget(widget));
39  }
40 
42  {
43  WidgetInfo widgetInfo;
44 
45  std::string tmp;
46 
47  _widget->findAttribute("type", widgetInfo.type);
48  _widget->findAttribute("skin", widgetInfo.skin);
49  _widget->findAttribute("layer", widgetInfo.layer);
50 
51  if (_widget->findAttribute("align", tmp)) widgetInfo.align = Align::parse(tmp);
52 
53  _widget->findAttribute("name", widgetInfo.name);
54 
55  if (_widget->findAttribute("style", tmp)) widgetInfo.style = WidgetStyle::parse(tmp);
56 
57  IntCoord coord;
58  if (_widget->findAttribute("position", tmp))
59  {
60  widgetInfo.intCoord = IntCoord::parse(tmp);
61  widgetInfo.positionType = WidgetInfo::Pixels;
62  }
63  else if (_widget->findAttribute("position_real", tmp))
64  {
65  widgetInfo.floatCoord = FloatCoord::parse(tmp);
67  }
68 
69  // берем детей и крутимся
71  while (node.next())
72  {
73  if (node->getName() == "Widget")
74  {
75  widgetInfo.childWidgetsInfo.push_back(parseWidget(node));
76  }
77  else if (node->getName() == "Property")
78  {
79  widgetInfo.properties.push_back(PairString(node->findAttribute("key"), node->findAttribute("value")));
80  }
81  else if (node->getName() == "UserString")
82  {
83  widgetInfo.userStrings[node->findAttribute("key")] = node->findAttribute("value");
84  }
85  else if (node->getName() == "Controller")
86  {
87  ControllerInfo controllerInfo;
88  controllerInfo.type = node->findAttribute("type");
89 
91  while (prop.next("Property"))
92  controllerInfo.properties[prop->findAttribute("key")] = prop->findAttribute("value");
93 
94  widgetInfo.controllers.push_back(controllerInfo);
95  }
96  }
97 
98  return widgetInfo;
99  }
100 
101  VectorWidgetPtr ResourceLayout::createLayout(const std::string& _prefix, Widget* _parent)
102  {
103  VectorWidgetPtr widgets;
104 
105  for (VectorWidgetInfo::iterator iter = mLayoutData.begin(); iter != mLayoutData.end(); ++iter)
106  {
107  Widget* widget = createWidget(*iter, _prefix, _parent);
108  widgets.push_back(widget);
109  }
110 
111  return widgets;
112  }
113 
114  Widget* ResourceLayout::createWidget(const WidgetInfo& _widgetInfo, const std::string& _prefix, Widget* _parent, bool _template)
115  {
116  std::string widgetName = _widgetInfo.name;
117  WidgetStyle style = _widgetInfo.style;
118  std::string widgetLayer = _widgetInfo.layer;
119 
120  if (!widgetName.empty()) widgetName = _prefix + widgetName;
121 
122  if (_parent != nullptr && style != WidgetStyle::Popup) widgetLayer.clear();
123  if (_parent == nullptr && widgetLayer.empty())
124  {
125  MYGUI_LOG(Warning, "Root widget's layer is not specified, widget won't be visible. Specify layer or parent or attach it to another widget after load." << " [" << LayoutManager::getInstance().getCurrentLayout() << "]");
126  }
127 
128  IntCoord coord;
129  if (_widgetInfo.positionType == WidgetInfo::Pixels) coord = _widgetInfo.intCoord;
130  else if (_widgetInfo.positionType == WidgetInfo::Relative)
131  {
132  if (_parent == nullptr || style == WidgetStyle::Popup)
134  else
135  coord = CoordConverter::convertFromRelative(_widgetInfo.floatCoord, _parent->getClientCoord().size());
136  }
137 
138  Widget* wid;
139  if (nullptr == _parent)
140  wid = Gui::getInstance().createWidgetT(_widgetInfo.type, _widgetInfo.skin, coord, _widgetInfo.align, widgetLayer, widgetName);
141  else if (_template)
142  wid = _parent->_createSkinWidget(style, _widgetInfo.type, _widgetInfo.skin, coord, _widgetInfo.align, widgetLayer, widgetName);
143  else
144  wid = _parent->createWidgetT(style, _widgetInfo.type, _widgetInfo.skin, coord, _widgetInfo.align, widgetLayer, widgetName);
145 
146  for (VectorStringPairs::const_iterator iter = _widgetInfo.properties.begin(); iter != _widgetInfo.properties.end(); ++iter)
147  {
148  wid->setProperty(iter->first, iter->second);
149  }
150 
151  for (MapString::const_iterator iter = _widgetInfo.userStrings.begin(); iter != _widgetInfo.userStrings.end(); ++iter)
152  {
153  wid->setUserString(iter->first, iter->second);
154  if (!_template)
155  LayoutManager::getInstance().eventAddUserString(wid, iter->first, iter->second);
156  }
157 
158  for (VectorWidgetInfo::const_iterator iter = _widgetInfo.childWidgetsInfo.begin(); iter != _widgetInfo.childWidgetsInfo.end(); ++iter)
159  {
160  createWidget(*iter, _prefix, wid);
161  }
162 
163  for (std::vector<ControllerInfo>::const_iterator iter = _widgetInfo.controllers.begin(); iter != _widgetInfo.controllers.end(); ++iter)
164  {
166  if (item)
167  {
168  for (MapString::const_iterator iterProp = iter->properties.begin(); iterProp != iter->properties.end(); ++iterProp)
169  {
170  item->setProperty(iterProp->first, iterProp->second);
171  }
173  }
174  else
175  {
176  MYGUI_LOG(Warning, "Controller '" << iter->type << "' not found");
177  }
178  }
179 
180  return wid;
181  }
182 
184  {
185  return mLayoutData;
186  }
187 
188 } // namespace MyGUI