MyGUI
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mygui
MyGUIEngine
include
MyGUI_Types.h
Go to the documentation of this file.
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/*
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
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* Distributed under the MIT License
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* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
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*/
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#ifndef __MYGUI_TYPES_H__
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#define __MYGUI_TYPES_H__
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#include "
MyGUI_Prerequest.h
"
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#include <vector>
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#include <map>
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#include <string>
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#include "
MyGUI_Align.h
"
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#include "
MyGUI_TPoint.h
"
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#include "
MyGUI_TSize.h
"
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#include "
MyGUI_TRect.h
"
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#include "
MyGUI_TCoord.h
"
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namespace
MyGUI
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{
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// определяем типы
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typedef
types::TPoint<int>
IntPoint
;
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typedef
types::TPoint<float>
FloatPoint
;
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typedef
types::TSize<int>
IntSize
;
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typedef
types::TSize<float>
FloatSize
;
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typedef
types::TRect<int>
IntRect
;
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typedef
types::TRect<float>
FloatRect
;
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typedef
types::TCoord<int>
IntCoord
;
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typedef
types::TCoord<float>
FloatCoord
;
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typedef
std::map<std::string, std::string>
MapString
;
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typedef
std::vector<std::string>
VectorString
;
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typedef
std::pair<std::string, std::string>
PairString
;
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typedef
std::vector<PairString>
VectorStringPairs
;
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typedef
char
int8
;
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typedef
short
int16
;
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typedef
int
int32
;
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typedef
unsigned
char
uint8
;
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typedef
unsigned
short
uint16
;
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typedef
unsigned
int
uint32
;
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typedef
unsigned
int
uint
;
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typedef
unsigned
int
Char
;
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}
// namespace MyGUI
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#endif // __MYGUI_TYPES_H__
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