MyGUI  3.2.1
MyGUI_Types.h
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1 /*
2  * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3  * Distributed under the MIT License
4  * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5  */
6 
7 #ifndef __MYGUI_TYPES_H__
8 #define __MYGUI_TYPES_H__
9 
10 #include "MyGUI_Prerequest.h"
11 
12 #include <vector>
13 #include <map>
14 #include <string>
15 
16 #include "MyGUI_Align.h"
17 #include "MyGUI_TPoint.h"
18 #include "MyGUI_TSize.h"
19 #include "MyGUI_TRect.h"
20 #include "MyGUI_TCoord.h"
21 
22 namespace MyGUI
23 {
24 
25  // определяем типы
28 
31 
34 
37 
38  typedef std::map<std::string, std::string> MapString;
39  typedef std::vector<std::string> VectorString;
40  typedef std::pair<std::string, std::string> PairString;
41  typedef std::vector<PairString> VectorStringPairs;
42 
43  typedef char int8;
44  typedef short int16;
45  typedef int int32;
46  typedef unsigned char uint8;
47  typedef unsigned short uint16;
48  typedef unsigned int uint32;
49  typedef unsigned int uint;
50 
51  typedef unsigned int Char;
52 
53 } // namespace MyGUI
54 
55 #endif // __MYGUI_TYPES_H__