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mygui
MyGUIEngine
include
MyGUI_ResourceImageSetData.h
Go to the documentation of this file.
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/*
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
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* Distributed under the MIT License
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* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
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*/
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#ifndef __MYGUI_RESOURCE_IMAGE_SET_DATA_H__
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#define __MYGUI_RESOURCE_IMAGE_SET_DATA_H__
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#include "
MyGUI_Prerequest.h
"
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namespace
MyGUI
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{
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struct
IndexImage
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{
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IndexImage
() :
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rate
(0)
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{
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}
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std::string
name
;
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float
rate
;
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std::vector<IntPoint>
frames
;
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};
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typedef
std::vector<IndexImage>
VectorIndexImage
;
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struct
GroupImage
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{
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std::string
name
;
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std::string
texture
;
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IntSize
size
;
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VectorIndexImage
indexes
;
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};
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typedef
std::vector<GroupImage>
VectorGroupImage
;
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typedef
Enumerator<VectorGroupImage>
EnumeratorGroupImage
;
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}
// namespace MyGUI
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#endif // __MYGUI_RESOURCE_IMAGE_SET_DATA_H__
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