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mygui
MyGUIEngine
include
MyGUI_LogManager.h
Go to the documentation of this file.
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/*
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
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* Distributed under the MIT License
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* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
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*/
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#ifndef __MYGUI_LOG_MANAGER_H__
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#define __MYGUI_LOG_MANAGER_H__
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_LogStream.h
"
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#include "
MyGUI_LogSource.h
"
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#include "
MyGUI_Diagnostic.h
"
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#include <vector>
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namespace
MyGUI
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{
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#define MYGUI_LOGGING(section, level, text) \
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MyGUI::LogManager::getInstance().log(section, MyGUI::LogLevel::level, MyGUI::LogStream() << text << MyGUI::LogStream::End(), __FILE__, __LINE__)
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class
ConsoleLogListener;
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class
FileLogListener;
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class
LevelLogFilter;
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class
MYGUI_EXPORT
LogManager
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{
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public
:
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LogManager
();
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~
LogManager
();
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static
LogManager
& getInstance();
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static
LogManager
* getInstancePtr();
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void
flush();
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void
log(
const
std::string& _section,
LogLevel
_level,
const
std::string& _message,
const
char
* _file,
int
_line);
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void
createDefaultSource(
const
std::string& _logname);
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void
setSTDOutputEnabled(
bool
_value);
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bool
getSTDOutputEnabled()
const
;
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void
setLoggingLevel(
LogLevel
_value);
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LogLevel
getLoggingLevel()
const
;
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void
addLogSource(
LogSource
* _source);
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private
:
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void
close();
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private
:
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static
LogManager
* msInstance;
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typedef
std::vector<LogSource*> VectorLogSource;
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VectorLogSource mSources;
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ConsoleLogListener
* mConsole;
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FileLogListener
* mFile;
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LevelLogFilter
* mFilter;
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LogSource
* mDefaultSource;
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LogLevel
mLevel;
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bool
mConsoleEnable;
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};
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}
// namespace MyGUI
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#endif // __MYGUI_LOG_MANAGER_H__
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1.8.3.1