MyGUI  3.2.1
MyGUI_ControllerEdgeHide.h
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1 /*
2  * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3  * Distributed under the MIT License
4  * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5  */
6 
7 #ifndef __MYGUI_CONTROLLER_EDGE_HIDE_H__
8 #define __MYGUI_CONTROLLER_EDGE_HIDE_H__
9 
10 #include "MyGUI_Prerequest.h"
11 #include "MyGUI_WidgetDefines.h"
12 #include "MyGUI_ControllerItem.h"
13 #include "MyGUI_Types.h"
14 
15 namespace MyGUI
16 {
17 
25  public ControllerItem
26  {
28 
29  public:
31  virtual ~ControllerEdgeHide();
32 
36  void setTime(float _value);
37 
41  void setRemainPixels(int _value);
42 
46  void setShadowSize(int _value);
47 
48  virtual void setProperty(const std::string& _key, const std::string& _value);
49 
50  private:
51  bool addTime(Widget* _widget, float _time);
52  void prepareItem(Widget* _widget);
53 
54  void recalculateTime(Widget* _widget);
55 
56  float mTime;
57  int mRemainPixels;
58  int mShadowSize;
59  float mElapsedTime;
60  // for checking if widget was moved
61  MyGUI::IntCoord mLastCoord;
62  };
63 
64 } // namespace MyGUI
65 
66 #endif // __MYGUI_CONTROLLER_EDGE_HIDE_H__