Main changes in 3.2.0:
- Improved font display:
- Decreased texture memory usage (typically by 50% or more).
- Added support for Windows FON/FNT bitmap fonts and for embedded SBIT bitmaps in TrueType fonts.
- Added support for overlapping glyphs.
- Simple text shadows added (optional).
- Full FontViewer support to load and create new fonts.
- Added a new SkinEditor tool.
- Improved the LayoutEditor and FontEditor tools.
- Made lots of other improvements and fixes.
Tags: Release

Does Mygui 3.2 support VS2010? I can’t set up its environment..
Yes, MyGUI support all platforms, that CMake does.
And I’m using VS2010 for development.
compile project “MyGuiEngine” failed
my IDE is vs2005
like this:
2>LINK : fatal error LNK1181: cannot open input file ‘δ°æ±¾¿ØÖÆ\.obj’
Thanks for updating, good to see this is still worked on, thank you
Our tasks are the presentation of our own capabilities.
Perpetual optimism can be a force multiplier.
There is a trouble.my subject must support chinese.ResourceTrueTypeFont built 4096*4096 texture when it supports chinese creation.But at the same time, it uses MYGUI.In the old GUI we can’t use chinese.I hope you can add font paging processing in the next release version.Thanks.
I need
Congrats; nice work!
There is a bug with utf8/accent enabled keyboard layouts, see http://openmw.org/forum/viewtopic.php?f=2&t=839
nice,up
thanks a lot for this contents
What a great mesѕage on MyGUI v3.2.0 Released!
if i have a (800 * 400 ) picture , my staticImage window which the size is 400 * 200.
how to show the whole picture in the staticImage window. The staticImage window is only one small window .MY screen window is 800 * 600.
Hi there to all, the contents present at this web page are actually amazing for
people knowledge, well, keep up the nice work fellows.